Version 4
The current release line, including new capabilities and migration notes.
Version 3
Maintained for fixes. Version 3 receives patches, but no new features.
August 2026
New in 3.13
v3.13 makes Boundary transitions more predictable and reduces animation work in deep retained stacks.
August 2026
New in 3.12
v3.12 gives floating overlays their own stack and lets screen interpolators animate them without rebuilding the transition provider tree.
August 2026
New in 3.11.3
v3.11.3 fixes grouped Boundary retargeting, escaped sources in long lists, and dismissal lifecycle conflicts.
July 2026
New in 3.11.1
v3.11.1 fixes bounds pairing and escape-clipping reliability in complex route layouts.
July 2026
New in 3.11
v3.11 tightens transition lifecycle timing, improves transformed Boundary measurement, and makes live handoff more reliable.
July 2026
New in 3.10
v3.10 makes Boundary handoff, escape clipping, navigation zoom, and gesture-driven transitions more reliable and much lighter to mount.
July 2026
New in 3.9
v3.9 makes bounds measurement more deterministic, improves retargeting, introduces the simplified Boundary API, and adds contentComponent.
June 2026
New in 3.8
A simplification release for gesture progress, default gesture reset, transitionProgress, bounds progress, and gesture handoff.
June 2026
New in 3.7
What changed in v3.7 across native-stack integration, blank-stack lifecycle, reveal, transition scopes, and nested gesture correctness.
May 2026
New in 3.6
What changed in v3.6 across gestures, snap points, bounds, reveal, and migration compatibility.
April 2026
New in 3.4
Move older setups onto the 3.4-era layered transition surface.